If you are checking it for a rewatch there is no harm with trying 2.0. If this'll be your first time with GITS I strongly advise watching the original first. Only a blu-ray renewal should have been more than enough. Overall this renewal feels clumsy and makes GITS more generic than it is. They did a good job digitally cleaning the film on 2.0. My dvd copy of the original has lots of artifacts, especially in the dark scenes.
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I didn't notice any difference plotwise, so if any is present it should be minor. There are some panoramic sequences of the city very similar to GITS: Innocence, they manage to fit in, but character 3D ruins it. Lack of transition between newly introduced 3D with the oldĢD is extremely uneven and confusing to the audience. The credits Matrix copied over is completely taken out. The introduction sequence is mostly redesigned with 3D additions, it's quite good and gives the impression this will be a complete revision of the original (which is not the case). This makes it way more colorful than intented and a bit disrespectful to Oshii.
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GITS was a green movie, in revision it is shifted to a red hue. The major difference in 2.0 is the un-matrix-isation of it. I'll only go into revisional details assuming you haven't ever watched GITS and checking out which version to watch. You will have a deeper understanding of this legendary title. If you are fun of GiS 1.0, I strongly recommend to watch this remake. It was so much fun to find changes in the lines and drawings. (Kayumi's low tone acting was perfect for giving an enigmatic impression.) Good thing was it got easier to grasp the idea of the Puppet Master's line 'We are mirror images to each other.' because Sakakibara's voice resembled Tanaka Atsuko's one in this movie.īefore I watched this, I tried to memorize the contents of the original one as much as possible. Compared to the original actor Kayumi Iemasa, Sakakibara's acting didn't give me much mysteriousness of the character. I think this casting has a good and bad point. I focus on Sakakibara Yoshiko as Puppet Master. No need to mention the greatness of Motoko, Batou, and Togusa. The sound of Motoko's cyborg body torn up was so real that it gave me goosebumps. Each gun sounded distinctively different. They were particular about the differences in gun shot sounds. SkyWalker sound studio did a terrific job in the sound effects. I understanding these discontinuities that Director Oshii wanted to show us his partial idea about how ideal GiS looks like. You see 3D CG Motoko in a scene and the next moment Motoko is now in 2D animation. But nothing buffered between the neighboring 3D and 2D scenes. The quality of the two scenes were awesome in the descriptions of the optical camouflage, air bubbles, reflections in the water etc. Batou didn't show so much jealousy over the relationship between Motoko and the Puppet Master, and the fusion of the two gave a pure impression rather than a sexual association.ģD CGI scenes, something similar to the OP animation of the S.A.C1. It's basically the same as the original one, but the change of Puppet Master's sex brought about slight changes in the voice actings and the atmosphere.
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But viewers may feel uncomfortable with the discontinuity between the new full 3D CG and the original 2D scenes. They introduced a topnotch 3D CGI tech to the legendary anime, so there's no question about its quality. Not coincidentally, Oshii's latest film, The Sky Crawlers, will open one month after Ghost in the Shell 2.0 on August 2. The film will screen in Tokyo, Osaka, Nagoya, Fukuoka, and Sapporo. Iemasa Kayumi (Giant Robo's Chief Chuujou Shizuo, RahXephon's Ernst Von Bähbem) played the role in the original edition. In the new edition, the enigmatic Puppet Master character will be played by Yoshiko Sakakibara (Ghost in the Shell 2: Innocence's Harraway, Ghost in the Shell: Stand Alone Complex's Prime Minister Yoko Kayabuki). Academy-Award-winning sound mixer/editor Randy Thom (Ghost in the Shell 2: Innocence, The Incredibles, The Right Stuff) has overseen the new soundtrack with Kenji Kawai's original music and a final mix that has been produced at Thom and Lucas Digital's Skywalker Sound studio in California. The new edition will include new computer graphics and digital effects for some scenes and a reunion of most of the cast members for a new 6.1 surround sound recording. Mamoru Oshii's first Ghost in the Shell cyberspace film will return to five Japanese theaters in an enhanced Ghost in the Shell 2.0 edition on July 12.